We spoke with Stardew Valley creator Eric Barone about the game’s 10-year anniversary, the difficult art of managing creativity and unexpected celebrity, and how Haunted Chocolatier – though still far from release – fits into his plans.
In this video interview, the vice president of developer & publisher relations for SCEA explains the process of partnering with indies and larger studios.
I chatted with both Nintendo and Nyamyam about bringing the colorful, pop-up book world of Tengami to the Wii U, and by all accounts it sounds like Nintendo is serious about making it a simple process.
In this video interview, the director of independent developers at Xbox explains the new ID@Xbox program and why it will attract gamers and developers to the Xbox One.
Join the GI crew as they take Diablo III's new couch co-op mode for a spin and discuss the changes Blizzard has implemented for controller-friendly adventuring.
What does the future hold for Darksiders? Will we see more from Double Fine's IP or MX vs. ATV? Watch our video interview with Nordic Games to find out.
Composer James Hannigan is known for his work on games like Dead Space 3. Now, he's created a new event that hopes to unite some of the world's best video game soundtrack artists.
Hideo Kojima's team has consistently kept Snake's fans guessing as to what's coming next, and is fantastic at hitting you with jokes or twists that come completely out of left field.
The Witcher studio takes an unparalleled gamers-first position on everything from DRM to post-launch support. For this – and for their amazing RPGs, of course – I salute them.
Since the meltdown of the Guitar Hero franchise, Neversoft has
suffered layoffs and fallen off the map. In
2000 the studio was operating on the highest level.
As we wait impatiently for news on Half-Life 3, Left 4 Dead 3, or perhaps even a new IP, it's worth taking a moment to thank Valve for all of its hard work over the years.
Do you have that developer who is your sure bet? Whenever I step into an Irrational world, it’s incomparable. In an industry that’s often stuck on the status quo, this is by far the most refreshing part of Irrational.