We went hands-on with Fate/Extra Record to see how this cult RPG from the PSP era has changed in this enhanced and expanded remaster during Tokyo Game Show.
I got the chance to go a few rounds with the game during GDC 2012. The
straightforward title may be the easily accessible downloadable fighter
you’ve been waiting for.
I got the chance to go a few rounds with the game during GDC 2012. The
straightforward title may be the easily accessible downloadable fighter
you’ve been waiting for.
Nintendo has slowly turned me from skeptical about the upcoming 3DS game
Kid Icarus: Uprising to pretty excited. The latest trailer continues
that trend.
In this walkthrough, Namco Bandai community manager Rich Bantegui shows
you the intricate details on the game's customization features, weapons,
and bosses.
In this walkthrough, Namco Bandai community manager Rich Bantegui shows
you the intricate details on the game's customization fears, weapons,
and bosses.
My hands-on time with Sleeping Dogs involved chasing down targets
through the streets, cramming thugs’ faces into fan blades, and speeding
down the streets in a souped-up race car.
My hands-on time with Sleeping Dogs involved chasing down targets
through the streets, cramming thugs’ faces into fan blades, and speeding
down the streets in a souped-up race car.
My hands-on time with Sleeping Dogs involved chasing down targets
through the streets, cramming thugs’ faces into fan blades, and speeding
down the streets in a souped-up race car.
Gearbox's Anthony Burch and Scott
Kester explain the approach behind Borderlands 2's new characters,
the size of the game world, and whether or not the first game’s
characters will be playable.
Gearbox's Anthony Burch and Scott
Kester explain the approach behind Borderlands 2's new characters,
the size of the game world, and whether or not the first game’s
characters will be playable.