hands-on preview Final Fantasy 7 Revelation Preview – Excitement For The Finale, Despite A Mediocre Demo Though the demo only whelmed us, our interview with director Naoki Hamaguchi has us ready to play more. by Wesley LeBlanc on Sep 10, 2026 at 07:00 AM
hands-on preview Final Fantasy 7 Revelation Preview – Excitement For The Finale, Despite A Mediocre Demo Though the demo only whelmed us, our interview with director Naoki Hamaguchi has us ready to play more. by Wesley LeBlanc on Sep 10, 2026 at 07:00 AM
impressions Playing Halloween: The Game's Single-Player Campaign Is A Tutorialized Love Letter, But Not What You're Here For Running just a couple of hours, Halloween's single-player campaign is a tutorial for Michael's move kit with some filmic love. by Wesley LeBlanc on Sep 03, 2026 at 03:05 PM
gamescom 2026 Final Fantasy Resonance Is A Little More Than Just Nostalgia The new HD-2D Final Fantasy might be packed with cameos, but it has a little more going for it than just your favorite characters showing up for cool attacks. by Eric Van Allen on Sep 03, 2026 at 11:06 AM
Preview Dungeons & Dragons: Long Rest Tavern Hands-On Preview – A Cozier Initiative We played 45 minutes of this script-flipping spin on the tabletop universe. by Marcus Stewart on Sep 03, 2026 at 10:00 AM
Preview Join Us Preview – Herd Mentality Join Us is an over-the-top cult simulation game that blends various inspirations and a seemingly uncompromised vision. by Brian Shea on Sep 03, 2026 at 08:00 AM
Preview Hunting Down Monsters And More In The Witcher 3: Wild Hunt CD Projekt Red walked us through a demo that includes some harrowing battles against strange creatures that Geralt stalks through the world. by Tim Turi on Aug 21, 2013 at 08:50 AM
gamescom 2013 Mad Max's Open World Wasteland Feels Familiar Mad Max blends familiar elements from a number of different games. by Mike Futter on Aug 21, 2013 at 08:41 AM
gamescom 2013 Mad Max's Open World Wasteland Feels Familiar Mad Max blends familiar elements from a number of different games. by Mike Futter on Aug 21, 2013 at 08:41 AM
gamescom 2013 Mad Max's Open World Wasteland Feels Familiar Mad Max blends familiar elements from a number of different games. by Mike Futter on Aug 21, 2013 at 08:41 AM
gamescom 2013 Mad Max's Open World Wasteland Feels Familiar Mad Max blends familiar elements from a number of different games. by Mike Futter on Aug 21, 2013 at 08:41 AM
gamescom 2013 Mad Max's Open World Wasteland Feels Familiar Mad Max blends familiar elements from a number of different games. by Mike Futter on Aug 21, 2013 at 08:41 AM
Preview New Rayman Legends Screens Emerge From Gamescom Ubisoft has delivered a collection of new screens from Rayman Legends that show a new boss and some new levels. by Kyle Hilliard on Aug 21, 2013 at 08:24 AM
Preview New Rayman Legends Screens Emerge From Gamescom Ubisoft has delivered a collection of new screens from Rayman Legends that show a new boss and some new levels. by Kyle Hilliard on Aug 21, 2013 at 08:24 AM
Preview New Rayman Legends Screens Emerge From Gamescom Ubisoft has delivered a collection of new screens from Rayman Legends that show a new boss and some new levels. by Kyle Hilliard on Aug 21, 2013 at 08:24 AM
Preview New Rayman Legends Screens Emerge From Gamescom Ubisoft has delivered a collection of new screens from Rayman Legends that show a new boss and some new levels. by Kyle Hilliard on Aug 21, 2013 at 08:24 AM
Preview New Rayman Legends Screens Emerge From Gamescom Ubisoft has delivered a collection of new screens from Rayman Legends that show a new boss and some new levels. by Kyle Hilliard on Aug 21, 2013 at 08:24 AM
Preview Thief Preview – Garrett Reemerges With New Screens & Artwork A dozen-plus images give us a new look at Garrett's heavily-shadowed playground and the enemies within it. by Andrew Reiner on Aug 21, 2013 at 07:54 AM
gamescom 2013 Watch Dogs Cat-And-Mouse And Companion App Multiplayer Impressions We played two different types of Watch Dogs multiplayer, including one with the companion app. by Mike Futter on Aug 21, 2013 at 07:36 AM
gamescom 2013 Watch Dogs Cat-And-Mouse And Companion App Multiplayer Impressions We played two different types of Watch Dogs multiplayer, including one with the companion app. by Mike Futter on Aug 21, 2013 at 07:36 AM
gamescom 2013 Watch Dogs Cat-And-Mouse And Companion App Multiplayer Impressions We played two different types of Watch Dogs multiplayer, including one with the companion app. by Mike Futter on Aug 21, 2013 at 07:36 AM
gamescom 2013 Watch Dogs Cat-And-Mouse And Companion App Multiplayer Impressions We played two different types of Watch Dogs multiplayer, including one with the companion app. by Mike Futter on Aug 21, 2013 at 07:36 AM
gamescom 2013 Watch Dogs Cat-And-Mouse And Companion App Multiplayer Impressions We played two different types of Watch Dogs multiplayer, including one with the companion app. by Mike Futter on Aug 21, 2013 at 07:36 AM
gamescom 2013 Watch Dogs Cat-And-Mouse And Companion App Multiplayer Impressions We played two different types of Watch Dogs multiplayer, including one with the companion app. by Mike Futter on Aug 21, 2013 at 07:36 AM
Preview Garrett Reemerges At Gamescom With New Screens & Artwork In Tow by Andrew Reiner on Aug 21, 2013 at 07:08 AM
Preview Garrett Reemerges At Gamescom With New Screens & Artwork In Tow by Andrew Reiner on Aug 21, 2013 at 07:08 AM