hands-on preview Final Fantasy 7 Revelation Preview – Excitement For The Finale, Despite A Mediocre Demo Though the demo only whelmed us, our interview with director Naoki Hamaguchi has us ready to play more. by Wesley LeBlanc on Sep 10, 2026 at 07:00 AM
hands-on preview Final Fantasy 7 Revelation Preview – Excitement For The Finale, Despite A Mediocre Demo Though the demo only whelmed us, our interview with director Naoki Hamaguchi has us ready to play more. by Wesley LeBlanc on Sep 10, 2026 at 07:00 AM
impressions Playing Halloween: The Game's Single-Player Campaign Is A Tutorialized Love Letter, But Not What You're Here For Running just a couple of hours, Halloween's single-player campaign is a tutorial for Michael's move kit with some filmic love. by Wesley LeBlanc on Sep 03, 2026 at 03:05 PM
gamescom 2026 Final Fantasy Resonance Is A Little More Than Just Nostalgia The new HD-2D Final Fantasy might be packed with cameos, but it has a little more going for it than just your favorite characters showing up for cool attacks. by Eric Van Allen on Sep 03, 2026 at 11:06 AM
Preview Dungeons & Dragons: Long Rest Tavern Hands-On Preview – A Cozier Initiative We played 45 minutes of this script-flipping spin on the tabletop universe. by Marcus Stewart on Sep 03, 2026 at 10:00 AM
Preview Join Us Preview – Herd Mentality Join Us is an over-the-top cult simulation game that blends various inspirations and a seemingly uncompromised vision. by Brian Shea on Sep 03, 2026 at 08:00 AM
Preview Five Improvements In The Witcher 3: Wild Hunt We played through the first three hours at a recent press event. Here’s what stands out. by Kimberley Wallace on Jan 26, 2015 at 03:00 AM
Preview Life Is Strange Has Strict Time Travel Rules And A Unique Photography Aesthetic Find out more about Dontnod's visual and mechanical approach to time manipulation. by Mike Futter on Jan 23, 2015 at 03:08 AM
Preview A Closer Look At Combat In Final Fantasy Type-0 The fast-paced combat of Type-0 may not be what series fans are accustomed to, but this isn't a typical Final Fantasy game. by Joe Juba on Jan 22, 2015 at 01:02 PM
Preview A Closer Look At Combat In Final Fantasy Type-0 The fast-paced combat of Type-0 may not be what series fans are accustomed to, but this isn't a typical Final Fantasy game. by Joe Juba on Jan 22, 2015 at 01:02 PM
Preview Dead Or Alive 5 Last Round Preview – Four Reasons To Go To The New Generation We go hands-on and check out what's new in the final version of Dead or Alive 5. by Brian Shea on Jan 21, 2015 at 07:48 AM
Preview Dead Or Alive 5 Last Round Preview – Four Reasons To Go To The New Generation We go hands-on and check out what's new in the final version of Dead or Alive 5. by Brian Shea on Jan 21, 2015 at 07:48 AM
Preview Dead Or Alive 5 Last Round Preview – Four Reasons To Go To The New Generation We go hands-on and check out what's new in the final version of Dead or Alive 5. by Brian Shea on Jan 21, 2015 at 07:48 AM
Preview Dead Or Alive 5 Last Round Preview – Four Reasons To Go To The New Generation We go hands-on and check out what's new in the final version of Dead or Alive 5. by Brian Shea on Jan 21, 2015 at 07:48 AM
Preview Dead Or Alive 5 Last Round Preview – Four Reasons To Go To The New Generation We go hands-on and check out what's new in the final version of Dead or Alive 5. by Brian Shea on Jan 21, 2015 at 07:48 AM
Preview Evolve 101 Trailer Runs Down Hunters, Monsters, And Modes Everything you want to know about Evolve in a neat package. by Mike Futter on Jan 21, 2015 at 03:40 AM
Preview Evolve 101 Trailer Runs Down Hunters, Monsters, And Modes Everything you want to know about Evolve in a neat package. by Mike Futter on Jan 21, 2015 at 03:40 AM
Preview Evolve 101 Trailer Runs Down Hunters, Monsters, And Modes Everything you want to know about Evolve in a neat package. by Mike Futter on Jan 21, 2015 at 03:40 AM
Preview Miss Burnout's Crash Mode? Keep An Eye On ScreamRide This Xbox-exclusive allows you to create roller coasters that double as wrecking balls. by Andrew Reiner on Jan 20, 2015 at 04:02 AM
Preview Miss Burnout's Crash Mode? Keep An Eye On ScreamRide This Xbox-exclusive allows you to create roller coasters that double as wrecking balls. by Andrew Reiner on Jan 20, 2015 at 03:42 AM
Preview Undead Labs Spills New State Of Decay Details, Release Date The Year-One Survival Edition adds a host of visual and gameplay enhancements, and it's coming to Xbox One and PC this April. by Jeff Cork on Jan 20, 2015 at 03:33 AM
Preview Undead Labs Spills New State Of Decay Details, Release Date The Year-One Survival Edition adds a host of visual and gameplay enhancements, and it's coming to Xbox One and PC this April. by Jeff Cork on Jan 20, 2015 at 03:33 AM
Preview Slightly Mad Shows Off Project Cars’ Realistic Visuals And Weather Effects Slightly Mad Studios shows off weather, day/night cycles, and a variety of car types. by Mike Futter on Jan 19, 2015 at 09:16 AM
Preview Slightly Mad Shows Off Project Cars’ Realistic Visuals And Weather Effects Slightly Mad Studios shows off weather, day/night cycles, and a variety of car types. by Mike Futter on Jan 19, 2015 at 09:16 AM
Preview Slightly Mad Shows Off Project Cars’ Realistic Visuals And Weather Effects Slightly Mad Studios shows off weather, day/night cycles, and a variety of car types. by Mike Futter on Jan 19, 2015 at 09:16 AM
Preview Slightly Mad Shows Off Project Cars’ Realistic Visuals And Weather Effects Slightly Mad Studios shows off weather, day/night cycles, and a variety of car types. by Mike Futter on Jan 19, 2015 at 09:16 AM