impressions Playing Halloween: The Game's Single-Player Campaign Is A Tutorialized Love Letter, But Not What You're Here For Running just a couple of hours, Halloween's single-player campaign is a tutorial for Michael's move kit with some filmic love. by Wesley LeBlanc on Sep 03, 2026 at 03:05 PM
impressions Playing Halloween: The Game's Single-Player Campaign Is A Tutorialized Love Letter, But Not What You're Here For Running just a couple of hours, Halloween's single-player campaign is a tutorial for Michael's move kit with some filmic love. by Wesley LeBlanc on Sep 03, 2026 at 03:05 PM
gamescom 2026 Final Fantasy Resonance Is A Little More Than Just Nostalgia The new HD-2D Final Fantasy might be packed with cameos, but it has a little more going for it than just your favorite characters showing up for cool attacks. by Eric Van Allen on Sep 03, 2026 at 11:06 AM
Preview Dungeons & Dragons: Long Rest Tavern Hands-On Preview – A Cozier Initiative We played 45 minutes of this script-flipping spin on the tabletop universe. by Marcus Stewart on Sep 03, 2026 at 10:00 AM
Preview Join Us Preview – Herd Mentality Join Us is an over-the-top cult simulation game that blends various inspirations and a seemingly uncompromised vision. by Brian Shea on Sep 03, 2026 at 08:00 AM
gamescom 2026 Stuntman: Hollywood Is Easier Than The Original – And That's A Good Thing Who wouldn’t want to drive a stunt car in a Hollywood movie without the need to sign personal injury waivers and the danger of bodily harm? by Kyle Hilliard on Sep 02, 2026 at 07:00 AM
e3 2016 Six Reasons Civilization VI Was One Of E3’s Most Underappreciated Gems The the sixth entry in Firaxis’ 4X strategy masterpiece has some great improvements. Let me count the ways. by Ben Reeves on Jun 17, 2016 at 08:05 AM
Preview Ruiner Looks Bleak, Violent, And Fun This top-down shooter looks gritty, colorful, and violent. by Blake Hester on Jun 17, 2016 at 07:30 AM
Preview The Golf Club 2 Swings For Distance The sequel is a big one, including a full career mode, online/offline golf societies, and many fan-requested touches. by Matthew Kato on Jun 17, 2016 at 07:20 AM
e3 2016 Mafia III Looked Better Than Ever At E3 We got a chance to tour Hanger 13's re-envisioned city of New Orleans, the crime-drenched city of New Bordeaux. by Ben Reeves on Jun 16, 2016 at 05:19 PM
e3 2016 Being A Vampyr Has Its Perks Dontnod's upcoming game, Vampyr, shows that getting infected isn't necessarily the worst possible scenario. by Jeff Cork on Jun 16, 2016 at 03:21 PM
e3 2016 Being A Vampyr Has Its Perks Dontnod's upcoming game, Vampyr, shows that getting infected isn't necessarily the worst possible scenario. by Jeff Cork on Jun 16, 2016 at 03:21 PM
e3 2016 Being A Vampyr Has Its Perks Dontnod's upcoming game, Vampyr, shows that getting infected isn't necessarily the worst possible scenario. by Jeff Cork on Jun 16, 2016 at 03:21 PM
e3 2016 Five Things You Need To Know About Agents Of Mayhem We’ve got the highlights from Volition’s next release, a superhero game set in the Saints Row universe. by Jeff Cork on Jun 16, 2016 at 02:21 PM
e3 2016 Five Things You Need To Know About Agents Of Mayhem We’ve got the highlights from Volition’s next release, a superhero game set in the Saints Row universe. by Jeff Cork on Jun 16, 2016 at 02:21 PM
e3 2016 Five Things You Need To Know About Agents Of Mayhem We’ve got the highlights from Volition’s next release, a superhero game set in the Saints Row universe. by Jeff Cork on Jun 16, 2016 at 02:21 PM
e3 2016 The Surge Puts A Sci-Fi Spin On Souls-Style Action The game, developed by the makers of Lords of the Fallen, is an interesting take on a familiar formula. by Jeff Cork on Jun 16, 2016 at 02:15 PM
e3 2016 The Surge Puts A Sci-Fi Spin On Souls-Style Action The game, developed by the makers of Lords of the Fallen, is an interesting take on a familiar formula. by Jeff Cork on Jun 16, 2016 at 02:15 PM
e3 2016 The Surge Puts A Sci-Fi Spin On Souls-Style Action The game, developed by the makers of Lords of the Fallen, is an interesting take on a familiar formula. by Jeff Cork on Jun 16, 2016 at 02:15 PM
e3 2016 Bungie Talks Rise Of Iron And Filling Out Destiny's Story Creative director Chris Barrett told us a little bit more about Destiny's upcoming expansion. by Javy Gwaltney on Jun 16, 2016 at 01:28 PM
Preview Making Demon Giblets Cooperatively In Shadow Warrior 2 Demon hunting is more fun with friends. by Mike Futter on Jun 16, 2016 at 11:58 AM
Preview Making Demon Giblets Cooperatively In Shadow Warrior 2 Demon hunting is more fun with friends. by Mike Futter on Jun 16, 2016 at 11:58 AM
Preview Making Demon Giblets Cooperatively In Shadow Warrior 2 Demon hunting is more fun with friends. by Mike Futter on Jun 16, 2016 at 11:58 AM
Preview Gwent Is Much More Than Just A Digital Card Game CD Projekt Red is sprucing up its digital card game with full offline campaigns, new stories, and more. by Matt Bertz on Jun 16, 2016 at 11:54 AM
e3 2016 Five Things We Learned While Slaughtering Our Way Through For Honor We racked up quite the body count during our hands-on demo of For Honor. Here are the five big takeaways interested warriors should know. by Jeff Marchiafava on Jun 16, 2016 at 10:49 AM
e3 2016 Five Things We Learned While Slaughtering Our Way Through For Honor We racked up quite the body count during our hands-on demo of For Honor. Here are the five big takeaways interested warriors should know. by Jeff Marchiafava on Jun 16, 2016 at 10:49 AM