Preview Eternal Anima Hands-On Preview – Strive How I Want To The game with the "Never Strive For A Better Tomorrow" meme effect is one I will strive to play more of next year. by Wesley LeBlanc on Oct 15, 2026 at 11:01 PM
Preview Eternal Anima Hands-On Preview – Strive How I Want To The game with the "Never Strive For A Better Tomorrow" meme effect is one I will strive to play more of next year. by Wesley LeBlanc on Oct 15, 2026 at 11:01 PM
Exclusive Interview Nekome: Nazi Hunter Director On Whether The Game Is Political, Art Inspiration, Metaphysical Themes, Steam Demo, And More We spoke to Nekome: Nazi Hunter's director about the game ahead of its latest trailer, which highlights more of the game's nazi-killing narrative. by Wesley LeBlanc on Oct 15, 2026 at 03:45 PM
Preview The Legend of Zelda: Ocarina of Time (2026) Preview – A Beautiful Step Back In Time We spent over an hour across three separate parts of the upcoming Legend of Zelda: Ocarina of Time remake. by Brian Shea on Oct 14, 2026 at 08:00 AM
Preview Phantom Blade Zero May Have The Best Ladder Climbing In All Of Video Games, But I Promise This Hands-On Preview Talks About More Than That We went hands on with Phantom Blade Zero one more time ahead of its launch this month. by Kyle Hilliard on Oct 08, 2026 at 07:00 PM
hands-on preview Muramasa: Revenant Blades Preview – The Best Way To Experience One Of Vanillaware's Best We went hands-on with this exciting 4K remaster package and Muramasa is feeling (and looking) better than ever. by Wesley LeBlanc on Oct 07, 2026 at 11:01 PM
e3 2019 Bloober Team Talks Blair Witch, Psychological Horror, And Similarities To Alan Wake We spoke to the creators of Layers of Fear and Observer to better understand what’s in store for their upcoming Blair Witch game. by Elise Favis on Jun 13, 2019 at 11:40 PM
e3 2019 Why Three Houses' Daring Risks Might Result In The Best Fire Emblem Yet We came away from our hour-long demo impressed with the latest Fire Emblem's gambit. by Javy Gwaltney on Jun 13, 2019 at 09:25 PM
e3 2019 Choice And Consequence Is Everything In Dying Light 2 Techland says that you can miss around half the content of the game based on your choices. by Brian Shea on Jun 13, 2019 at 08:39 PM
e3 2019 Why Strategy Is A Natural Fit For John Wick The action hero may seem more suited to frantic gunplay, but our time with John Wick Hex highlights smart and deliberate battles. by Joe Juba on Jun 13, 2019 at 04:15 PM
e3 2019 Can You Eat Gooigi? Where Is Wayoshi? And Other Stupid Questions For Luigi's Mansion 3's Producer We spoke with producer Kensuke Tanabe who shared his thoughts on the wild world of Nintendo. by Ben Reeves on Jun 13, 2019 at 04:00 PM
e3 2019 The Highs And Lows Of Our Time With Wolfenstein: Youngblood Our resident Wolfenstein fan has more than a few concerns about the Blazkowicz twins first outing. by Javy Gwaltney on Jun 13, 2019 at 10:34 AM
preview Hollow Knight: Silksong Weaving Together A Worthy Sequel Team Cherry’s sequel is shaping up as an excellent follow-up to the original, even as the new character adds some intriguing twists. by Matt Miller on Jun 12, 2019 at 06:15 PM
e3 2019 Why Link’s Awakening's New Art Style Does It Justice The new art style not only makes the original look better - it captures the spirit of the original in a brand-new way. by Suriel Vazquez on Jun 12, 2019 at 05:52 PM
e3 2019 How 12 Minutes' Time Loop Works The reality-bending indie game is built around a cool concept. by Joe Juba on Jun 12, 2019 at 02:30 PM
e3 2019 Nintendo Plays Through Half An Hour Of Fire Emblem: Three Houses On Treehouse Live The Treehouse takes a deep dive into the game's central hub, battle mechanics, and its calendar system. by Game Informer … on Jun 12, 2019 at 02:06 PM
e3 2019 How Link's Awakening's Dungeon Creation Tools Work And Why It's Different From Mario Maker We caught up with Zelda series producer Eiji Aonuma to find out how players will be creating their own dungeons in Link's Awakening. by Brian Shea on Jun 12, 2019 at 11:48 AM
e3 2019 Aonuma On Remaking Zelda Games And Why We'll Probably Never See Skyward Sword Without Motion Controls As the Link's Awakening remake approaches, we chat with the Nintendo luminary about why the Zelda series gets remade and remastered. by Brian Shea on Jun 12, 2019 at 11:17 AM
e3 2019 11 Things To Know About Trials Of Mana The remake for an unlocalized JRPG gem got announced today and we got to talk to the developers behind it. by Imran Khan on Jun 11, 2019 at 10:45 PM
e3 2019 Nintendo Shows Off Zelda: Link's Awakening Gameplay With Eiji Aonuma Zelda series producer Eiji Aonuma appeared on Nintendo's Treehouse Live stream to show off lots of Link's Awakening gameplay. by Kyle Hilliard on Jun 11, 2019 at 04:51 PM
e3 2019 Pokémon Sword And Shield's Developers Exhibit The Open-World Wild Area In one of today's Treehouse Live segments, Junichi Masuda played through some of the game's Wild Area. by Game Informer … on Jun 11, 2019 at 04:40 PM
e3 2019 Here's A Bunch Of Adorable Art From The Legend Of Zelda: Link's Awakening Along with releasing new gameplay footage for Zelda: Link's Awakening for Switch today, Nintendo also released a bunch of adorable art for the game. by Kyle Hilliard on Jun 11, 2019 at 04:29 PM
e3 2019 Respawn Talks About The Future Of Apex Legends Respawn breaks down the immediate future of the popular battle royale game. by Matt Bertz on Jun 11, 2019 at 04:11 PM
e3 2019 Nintendo Shows Off 27 Minutes Of Animal Crossing: New Horizons During its Nintendo Treehouse live show, the developers showed live gameplay for the upcoming game. by Game Informer … on Jun 11, 2019 at 04:00 PM
e3 2019 Nintendo Releases New Story Trailer For Fire Emblem: Three Houses See what Nintendo brought forward for Three Houses at its E3 Press Conference. by Emma Welch-Murphy on Jun 11, 2019 at 03:28 PM
e3 2019 Playing Co-Op With War And Strife In Darksiders Genesis We played Darksider Genesis co-op with Joe Madureira's brother, Steve, while visiting Airship Syndicate in Texas. I played as War. by Kyle Hilliard on Jun 11, 2019 at 01:15 PM