We've played roughly 15 hours of Valor Mortis, the first-person Soulslike from the team behind the Ghostrunner series, and though we're enjoying most of it a lot, its difficulty balance feels out of tune.
We've played roughly 15 hours of Valor Mortis, the first-person Soulslike from the team behind the Ghostrunner series, and though we're enjoying most of it a lot, its difficulty balance feels out of tune.
The new HD-2D Final Fantasy might be packed with cameos, but it has a little more going for it than just your favorite characters showing up for cool attacks.
During my recent hands-on time with the game, I chased down an intriguing sidequest that hooked me with more than just the promise of XP and better gear.
During my recent hands-on time with the game, I chased down an intriguing sidequest that hooked me with more than just the promise of XP and better gear.
Dying Light innovates on the Dead Island formula by injecting free running and a day/night cycle, but we asked Techland about the apparent similarities.
Dying Light innovates on the Dead Island formula by injecting free running and a day/night cycle, but we asked Techland about the apparent similarities.