We spoke with Stardew Valley creator Eric Barone about the game’s 10-year anniversary, the difficult art of managing creativity and unexpected celebrity, and how Haunted Chocolatier – though still far from release – fits into his plans.
What would you do if you stumbled upon Bruce Wayne moments after he
witnessed the death of his parents? Check out our video walkthrough of this scenario to see Bruce's true passion.
For years I’ve been crossing my fingers and praying that Square Enix
would announce a return to the Legacy of Kain series. Last week, Square Enix revealed Nosgoth. I
wanted to cry…but not because I was happy.
The Stanley Parable defies easy classification, but that hasn't stopped the experiment in interactive fiction from being a runaway success. We talked with creator Davey Wreden to get his thoughts on the final product.
Rockstar's first persistent open world is marred by technical difficulties, but if you can see past the growing pains there is no denying its potential.
In this video interview, Infinity Ward and Activision talk about their relationship with the troops, what they've learned, and how they have given back.
Undercover cop Wei Shen is supposed to bring down a Triad gang, but he finds himself becoming overly attached to some of its members in an emotional wedding scene.
Designer and creator Josef Fares spoils and discusses his first game, why you will never see a co-op version, and how the game was partly inspired by childhood events.