We spoke with Stardew Valley creator Eric Barone about the game’s 10-year anniversary, the difficult art of managing creativity and unexpected celebrity, and how Haunted Chocolatier – though still far from release – fits into his plans.
I don't think Dead Space 3 got the appreciation it deserved when it released earlier this year, so I make my case for why it should be on Game Informer's Top 50 Games of 2013.
Both charming and fascinating, Ni no Kuni is a special game, the likes of which we don’t see enough of. Andrew Reiner thinks it deserves a spot on Game Informer's Top 50 Games of the Year list.
One of my favorite games of the year is a great example of the platformer done right: Sanzaru Games' Sly Cooper: Thieves in Time. I've always loved the series' colorful, cel-shaded graphics and lighthearted, gadget-heavy take on stealth.
Irreverant and unpredictable, Volition and Deep Silver have worked hard to let Saints Row stand apart in a crowded open-world field. Mike Futter thinks it belongs on Game Informer's Top 50 Games of the Year list.
Around this time each year, we begin to create our list of the top 50 best games of the year. This year, we decided
to let you in on a part of the process.
Ys requires plenty of twitch gaming skills with its fast-paced combat, but still has the heart of an RPG with its expansive world, a focus on statistics, and a valiant protagonist, Adol Christin.
In this video interview, two leads from the studio behind No One Lives Forever, F.E.A.R., and Condemned explain how they arrived at the new game's bold direction.