We spoke with Stardew Valley creator Eric Barone about the game’s 10-year anniversary, the difficult art of managing creativity and unexpected celebrity, and how Haunted Chocolatier – though still far from release – fits into his plans.
In 1997 Jeff Goldblum recorded a bizarre, secret ending to the PlayStation One game. 21 years later, we showed him the footage and filmed his reaction.
We spoke with the man in charge of Universal's new gaming initiative to learn why you can expect more Universal games coming from the "best developers" in the industry.
Celeste, Shenmue, and Sea of Thieves all get time in the blogging community spotlight this week, along with the tricky topic of limited saves in games. Time to get reading!
In today's NGT episode, Ben Hanson and Dan Tack show Leo and me their carefully constructed parks from this sim, before the dinos inevitably break loose.
We spoke with Iconoclasts' creator, Joakim Sandberg, about the game's prolonged development, surprisingly dark story, religious themes, and the potential for releasing on Switch.