We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
The new control scheme for the Switch 2 remake of The Legend of Zelda: Ocarina of Time helps make it feel new, but you can improve it even further if you own a Switch 2 Pro Controller.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Our Twilight Zone-viewing adventure is almost at an end. Check out our impressions of the final batch of episodes before we roll into our awards episodes.
Associate editor Kyle Hilliard shares why he wants to play a Majora's Mask remake on 3DS – other than the chance to play a prettier version of a classic game.
Starting with the release of Mega Man Battle Network on Wii U Virtual Console last week, Capcom has promised a new Mega Man game every Thursday during the platform for the month of August.
Artist Joey Spiotto's "Storytime" series takes popular M-rated video games, and imagines what they might look like adapted to become a Little Golden Book.
Troy Baker shared his thoughts about not playing Batman in The Lego Movie and the possibility of a Last of Us Sequel. We also spoke with actor Dee Bradley Baker about his Left 4 Dead obsession.
Recently, speedrunner Cosmo set a new speed record for beating The Legend of Zelda: Ocarina of Time at any percentage, and he has released a video commentating the run.